http://forum.paradoxplaza.com/forum/showthread.php?t=380360 - Fixed the common out-of-sync problem when loading savegames in multiplayer.
- Major trade nations are more likely to get targetted my competition in trade centres.
- Made a few optimisations to the g*a*m*e.
- Advisors now last a little bit shorter.
- Unemployed advisors now have a very high likelihood to move to another country as exclusive for them after the first year is up.
- Editbox in colonywindow is no longer autoselected.
- The winning avatar won't continue fighting after the battle is won.
- A siege will now end directly after it is broken by a attacker.
- Improved the reliability of selectionindicator.
- The avatar will now be facing in the correct direction when starting an assult.
- The avatar will now be marching in the correct direction.
- The avatar will now stop assulting if peace has arrived with the sieged country.
- Modified the scrollspeed for keyboard so the camera moves a bit faster.
- The camera won't change position anymore, if the g*a*m*e isn't in focus.
- Lobby port is no longer 1632, but 1638.
- Strategic AI: Separate check for suspension of merchants.
- Merchant AI: Slightly altered CoT priorities.
- Added Taizu as a Ming ruler from 1584
- Added Nurhachi as a Manchu ruler from 1583
- Fixed the "Naval officers are retiring" text
- Fixed the text for the "Force convert mission"
- Fixed three typos in the Bavarian and Tuscan monarch lists
- Fixed the Venetian core on Zeta at start
- Fixed the army names for Spain, Castille and the Teutonic Order
- Azerbaijan is no longer transferred to Russia in 1813
- Dauphine gets a core on Lyonnais from 1399
- Fixed the "Colonial Migration" event so that the same province isn't targeted twice
- Fixed the localisation errors for the two "Policy Changes" events
- Added the "Emergency talks" flag as a positive modifier to the "War ends with negotiated peace" and "War ends with negotiated peace" events
- Tweaked the "Tribal reform" decisions so that centralization plays a bigger role
- The "Indian trade company" decision is no longer visible to landlocked countries
- The "Establish trade in cot" decision won't trigger unless you own a cot
- The "Spanish Netherlands should be Catholic" mission aborts if Spain is no longer Catholic
- The "Conquer Ferrara", "Conquere Ancona" and "Annex Avignon" missions won't trigger if the owner is papal controller
- Fixed the success conditions of the "Rule the seas" mission
- Fixed the generic "Destabilize Rival" mission so that the player gets the reward
- The "Rival Army" and "Rival Navy" missions won't trigger if you're allied with the other nation
- The Manchu mission, "Start the Conquest of Ming China" won't trigger if Manchu is a vassal or lesser partner in a union
- The "Conquer Southern Korea" and "Establish footholding in Manchuria" missions will abort if the countries are not neighbours and don't have a port
- Changed the success conditions for the Spanish "Finish the reconquista" mission so that it's only cosidered a success if the Iberian peninsula is Catholic
- Fixed the Lithuanian "Defeat the Livonian Order" mission so that it affects the correct provinces
- The generic "Conquer Core" mission won't trigger for countries that are the lesser partner in a union
- Added target countries to the abort sections of the "Annex Novgorod", "Annex Sicily", "Annex Naples" and "Annex Prussia" mission
- Colonial rebels defection time has been decreased to 36 months from the old 72 months.
- War Exhaustion now increases revolt risk by +1 again.